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Wednesday, 16 October 2013

Guilders Wrath: Ratlings and Ogryns

These are the rules for using Ratlings or Ogryns in your gang during the campaign. They where taken and adapted from the old house specialties and Ratling sniper rules.

Ratlings


To hire a Ratling sniper costs 40 credits, they are a member of your gang and not a hired gun. Each gang can only have one ratling. Ratlings start with 20+D6 exp and advance in the same manner as a ganger.
Ratlings can only ever take skills from the Shooting, Stealth and Techno tables.

Starting profile

M
WS
BS
S
T
W
I
A
Ld
4
2
4
2
2
1
5
1
6


Maximum profile


M
WS
BS
S
T
W
I
A
Ld
4
5
7
3
3
3
7
2
8

They can be equipped with hand to hand weapons, pistols or basic weapons. They may also be equipped with a Needle rifle for 180 credits. This is the only special weapon they can use and it can never be transferred to another gang member. No ratling would give up his rifle.

Ogryns

To hire a  Ogryn costs 180 credits, they are a member of your gang and not a hired gun. Each gang can only have one Ogryn. Ogryns start with 60+D6 exp and advance in the same manner as a ganger.
Ogryns can take only ever take skills from the Combat, Muscle and Ferocity tables.

Ogryns have the following special rules:
  • Fear, Ogryns are huge creatures and cause fear.
  • Derrrr, Ogryns are subject to stupidity unless there is a friendly gang member within 2" at the start of their turn. Their leadership can never be used to take bottle tests unless they are the only member of the gang still standing. Their leadership is more like dumb ignorance than actual ability to lead a gang.
  • Huge, if they are in an outlaw gang they require 6 credits of food to keep them fed.

Starting profile

M
WS
BS
S
T
W
I
A
Ld
4
4
3
5
5
3
3
2
7


Maximum profile

M
WS
BS
S
T
W
I
A
Ld
4
7
6
6
6
5
6
4
10

They can be equipped with hand to hand weapons, although the cost for these weapons is doubled to take into account the massive size and heavy duty construction needed to allow an Ogryn to wield them.
The only ranged weapon an Ogryn can be equipped with is a Ripper gun. This can be bought for 60 credits and has the following profile.


Short
Range
Long
Range
To hit
Short
To hit
Long

Strength

Damage
Save
Mod.
Ammo
Roll

Special
0-6
6-12
Always hits
-2
4
1
-
6+
Sustained fire 2dice


Either the Ratling or the Ogryn can be bought with their personal gun (Needle rifle or Ripper gun) on hiring them, or you can send them to find one later as their post game action. Although this will add a cost of 4D6 credits to the weapon.

Both can work outlaw territories but cannot work regular ones. It is assumed that your contacts would not be pleased to have to work with abhumans.

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