This is another 2023 model I finished but never got around to sharing online.
Stone Lord Guvul Godor for Riot Quest. It sat work in progress for so very long until my hobby friends helped me pick something to work on one evening and I pushed through and finished him up.
So since Warmachine is basically dead in my area I reassessed how I paint the base rims of my Riot Quest minis. I used to paint the front of the base grey to match the rest of my Warmachine models as they can be used for both games, and painted the rear of the base the same colour as the Riot Quest hero class they are. I've now decided I will just paint the whole base rim for Riot Quest as there is no chance he will ever see play in Warmachine now.
I also now don't need to match the basing to a Warmachine army so I decided that all the "Winter wasteland" Riot Quest heroes will be getting snowy bases to make identifying them easier as there are some bounties and other in game effects which target or benefit Winter wasteland heroes. (I know you can see the symbol on their card but this makes it even easier to see and helps friends who don't know the game as well.
Sooo... many... gems... It was a fun challenge to find and remember to paint each one with each step of the gem painting process.
So what do you think of this guy? Have you used him in Riot Quest much? I only play with painted minis in Riot Quest so not had the opportunity to use him yet.
If you want to support my content consider taking a look at my Patreon which you can find here. Or Kofi here. I don't put any finished content behind a paywall but I do offer rewards to people who support me in ways like getting to vote on what content I work on in the future or outright just picking the next subject of an article as well as posting wip projects.
Flugwug the Filcher is painted! I actually painted this a long time ago but never got around to writing the blog post!
Flugwug is my favourite Rogue in Riot Quest and as a collector of a Minions army its nice to have him painted for that as well.
I really enjoyed painting the various types of leather and materials making up the stitched-together bag. All the different trinkets were interesting to paint as well.
The yellow frog skin was a pain to paint for sure! But I'm really glad I stuck with it because I love how it turned out! I would not want to paint an entire army yellow though... these frogs were more than enough for me!
Here the scale shot with Professor Pendrake
(This is also the last ever scale shot for a painted mini using Pendrake... I gave him away to someone who bought some of my minis when I needed the cash)
And I can finally show my picture of all the Croaks I own fully painted! I am one Croak hunter solo missing from being max FA (but with Warmachine being dead in my area and them not being that good anyway I will never bother buying another) I also don't own the Hermit minicrate sculpt it was out of my hobby budget when it was available sadly.
If you want to support my content consider taking a look at my Patreon which you can find here. Or Kofi here. I don't put any finished content behind a paywall but I do offer rewards to people who support me in ways like getting to vote on what content I work on in the future or outright just picking the next subject of an article as well as posting wip projects.
Today we take a look at Karchev & Deathjack Boss Fight Expansion. They are a Fighter - Specialist dual class hero and also an alternate Riot Quest game mode. In Warmachine they are a Cryx and Khador Warcaster.
The model comes in 14 parts, 6 of which are resin. There is also the rules for the boss fight game mode and the card deck which enables play.
The upper torso is a very large resin piece which has lovely crisp detail.
On the underside of the shoulder armour you can see a circular resin injection area. I cut this away as cleanly as I could, it will be covered by the next part of the shoulder so it's not a big deal if you make a rough job of it. Great placement by the production team!
The back looks amazing! It really gives a sense of flexibility in its "spine" showing it to be a much more menacing mechanical monster than a normal Warjack.
Slight mould line down this side of the body, I scrapped it with the side of a hobby knife and it removed it from the places which would not be covered by other parts.
I was surprised to see the smoke stacks are part of the main body, especially given that they flare out as they rise up. They are nicely cast.
This is the bottom of the hip joint which has a large resin injection point, which needed cleaning up. It's a flat surface that will be on the underside of the model so it's another great placement. There is also one on either side of the hip area on the lower side of the torso, these were a little trickier to remove but again they are on the underside so not too bad!
The shoulders with the "skulls of hate" on them are identical which is fine and they are well cast.
Resin injection ports are on the side which attaches to the torso which is perfect.
The claw hand is a very nicely detailed part with quite a lot of spikey parts which I imagine makes it hard to cast in resin but they managed it. This is the part with the trickiest to remove resin injection areas but they are still on flattish parts which makes it easy enough.
This round dent is where the hand attaches to the metal upper arm part, which allows for a lot of posing options.
One of the fingers/claws does need attaching though.
This is the hand and shaft for the axe. I do recommend pinning as many of these parts as possible to ensure the model will stay together long-term during play.
The forearm for the axe-holding arm, again amazing spikes for a resin part.
The legs are both metal which is a fine choice to give stability and lower the model's centre of gravity. I pinned these to the hip area.
Karchev's torso... that poor bastard!
These are the upper arm parts. They allow for a wide choice of posing but don't stay on well enough just glueing them (I tried just to see how stable they would be) pinning them is the best option.
And where would a Warmachine model be without its crotch armour?
The axe head is my least favourite part of this model, though that doesn't mean it's particularly bad, it's just the rest of the model is much better. Notice the "bridge" between the left and right side at the top? That needs to be removed. The resin injection areas on this are on nice flat surfaces so no complaints there.
And here it is fully assembled
Here is a scale shot with Professor Pendrake
His fellow boss fight model Malvin & Mayhem (who are way too small)
Here with some Cygnar heavy Warjacks
I think that this is a simply fantastic mini and everything Malvin and Mayhem should have been.
If you like Riot Quest at all you should pick this model up as the boss fight is a great option to have. Having different ways to use your minis and differing game models is a fantastic idea, so this is a top buy for me.
Now for some news regarding my model reviews... this will be the last review I do of a "new" model from Privateer Press. This is partly why this review has taken me so long to finish as I've been struggling with it as a choice and as such - putting this review off for emotional reasons.
This comes from a combination of factors which are a bit off-topic for this review and I will cover them in more depth in another article (which I'm struggling to write...)
If you want to support my content consider taking a look at my Patreon which you can find here. I don't put any content behind a paywall but I do offer rewards to people who support me in ways like getting to vote on what content I work on in the future or outright just picking the next subject of an article as well as some wip content.